Now Battle of Wesnoth 1.10 comes with New Campaign and Features
The Battle of wesnoth just got a lot tougher, compelling and better, as this fascinating game got its latest stable release- Battle of... more »
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Minecraft Physics
Similar to Angry Birds, this is a great world to explore physics. Why? Mostly because you can set up your own experiments. That is... more »
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Kinect for Windows is now Available!
On January 9th, Steve Ballmer announced at CES that we would be shipping Kinect for Windows on February 1st. I am very pleased to report... more »
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Happy birthday Commodore 64
“Holly Crap, how old am I? I just became 30 this year! I have no wife, no money, but still many fans and people who love me, even if... more »
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Getting Started with Box2D in JavaScript
Have you ever wondered what Angry Birds uses to obtain its physically realistic range of motions. The answer is Box2D and here we show... more »
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The Reality of HTML5 Game Development and making money from it
HTML5 game development and indeed the abilities of web browsers are in state of rapid evolution right now. On the HTML5 Game Devs site... more »
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HTML5 Game Development - Lesson 7
Today we will create our first complete game – Arkanoid. In this lesson I will show you how to detect basic collisions and work with... more »
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How They Did It: Command and Conquer in HTML5 Canvas
You read that right: Command and Conquer entirely in HTML5, running on 69k of JavaScript.
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Open Quartz is a replacement for the Quake game data under the terms of the GNU General Public License.
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed... more »
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The Best Android Platform Games of 2011
As 2011 came to a close and 2012 is underway, we thought it was the perfect time to break out our Best Android Games of the 2011 lists.... more »
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Will HTML5 Really Take Over Web Gaming?
The buzz around HTML5 has been understandably big in the game development community: the technology has received high praise from some of... more »
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How They Did It: Cut the Rope in HTML5
When Microsoft rewrote Cut the Rope in HTML5, performance was one of their biggest concerns. JavaScript has far shorter low-level reach... more »
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Software Engineering lessons I learned playing The Legend of Zelda
24 years ago I was given a gem under the Christmas tree: The Legend of Zelda, (TLOZ) for the Nintendo Entertainment System (NES) which is... more »
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Lesson 6 - HTML5 Game Development
This is our next game development article. We continue a series of articles on game development in HTML5 using canvas. Today this is a... more »
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5 Awesome Learning Resources For Programmers (To help you and your kids to grow the geek neurons)
Few great learning resources and computer courses
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Android Game Postmortem - ArkDroid Development
Having finished the development of ArkDroid a while ago, I would like to share some of the experiences I gathered while being a member of... more »
Developer Diary: In-Browser Networked FPS
Chris Dickinson's latest project is underway: a networked first-person shooter (FPS), in the browser, using WebGL.
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Silverlight & XNA - A Tale of Two Cities
As was the story not long ago, devs would look at the image above and see a Silverlight app, it looks like an image overlaid by a text... more »
HTML5 Canvas + WebSockets = Multiplayer Space Shooter In Browser
Recently I ran across Rawkets, a slick site taking two emerging web technologies -- HTML5 Canvas and WebSockets -- and combining them in... more »
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There and Back again “A Tombstoning tale”–The return of the application.
In my original post here “Is my XNA game dead yet?”, I covered most of the basics of tombstoning, that being the process of what happens... more »
Implementing Minecraft in WebGL
Implementing Minecraft Classic with cutting edge web technologies (WebGL) and Coffeescript
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Chrome-Only Games Arrive: Other Browser Makers Cry Foul!
In another move to make Chrome the required and only browser that runs certain Web content, Google yesterday announced some new games... more »
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appMobi’s directCanvas Powers 10X HTML5 Game Acceleration
HTML5 development powerhouse and open Web proponent appMobi today released a software development kit (SDK) and detailed performance... more »
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Basic movement game AI
Introduction to a very simple AI algorithm for making a character seek another one in a game. One character is human controlled and the... more »
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HTML5 Canvas Face Builder
This is another interesting application of HTML5. Today I have developed a little ‘toy’. This little toy can be enhanced into something... more »
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